Page updated - 26/02/2006
Unreal Tournament : Patches and Updates
Windows
Date | Release Details | Size / Type | Info |
05 Oct 2000 | Unreal Tournament Patch V4.32 | ||
06 Nov 2000 | Unreal Tournament Patch V4.36 | ||
09 Jul 2002 | Unreal Tournament V4.36 Server Patch | ||
12 Sep 2002 | Unreal Tournament V4.36 Client S3TC Fix | ||
16 Feb 2003 | Unreal Tournament UTPG Patch V4.40 | ||
28 Apr 2003 | Unreal Tournament UTPG Patch V4.51 | ||
13 Mar 2004 | Unreal Tournament UTPG Patch V4.51b |
Linux
Date | Release Details | Size / Type | Info |
16 Feb 2003 | Unreal Tournament UTPG Patch V4.40 | ||
13 Mar 2004 | Unreal Tournament UTPG Patch V4.51b |
MacOS
Enhanced UT Renderer (Windows)
(by Chris Dohnal )
OpenGL
Direct3D
Date | Release Details | Size / Type | Info |
23 Apr 2005 | UT Direct3D Renderer V0.9 beta | ||
06 May 2005 | UT Direct3D Renderer V1.0 | ||
10 Jul 2005 | UT Direct3D Renderer V1.1 |
Renderer Notes :
Unreal Tournament was originally designed with full support only for the 3dfx Glide and S3 Metal API.
Official OpenGL/Direct3D support remained beta, vastly unsupported and often yield only marginal results.
Above Renderer are probably the best-developed existing and should satisfy most non-3dfx/S3 users
and offer optimum Image Quality and Performance.
If the latest Version does not work for you, test respectively older Versions.
