DEMOROOM:
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This demo was designed to show off multi-pass projected textures.
The projected textures themselves consisted on mono color images, true color
images, and animated images.  Also shown in this demo are very high
frequency textures -- showing off the importance of mip mapping and bilinear
filtering.

The demo can be run keyboard only, or a combination of keyboard and joystick.

The light itself is always controlled by the keyboard arrow keys.

Up Arrow - move projected light up
Down Arrow - move projected light down
Left Arrow - move projected light left
Right Arrow - move projected light right
Shift + Up Arrow - move projected light forward
Shift + Down Arrow - move projected light backward

The camera can be controlled with keyboard input or joystick.

NumPad Up Arrow or Joystick Forward - move camera up
NumPad Down Arrow or Joystick Backward - move camera down
NumPad Left Arrow or Joystick Left - move camera left
NumPad Right Arrow or Joystick Right - move camera right
Shift + NumPad Up Arrow or Trigger + Joystick Forward - move camera forward
Shift + NumPad Down Arrow of Trigger + Joystick Backward - move camera
                                                           backward

Other Keys:

Ctrl-B - toggle Bilinear Filtering
Ctrl-M - toggle Mip Mapping
Ctrl-S - toggle 3Dfx Power Shield
Ctrl-P - toggle Performance Statistics
Ctrl-F - toggle Fog
Ctrl-W - toggle Wireframe Mode
Ctrl-T - toggle Texture Mode
Ctrl-J - calibrate Joystick
Ctrl-L - toggle Projected Light On/Off
Space - toggle through different Projected Lights
Ctrl-C - center scene (camera and projected light)
Esc - quit demo
F1 - toggle Help Menu

Copyright 1996 3Dfx Interactive, Inc.
